Local Arm = char:WaitForChild(“RightUpperArm”) This really helped out a lot already but there is something wrong I think. RunService.RenderStepped:Connect(function()Ĭamera.CameraType = ĭoes anyone know how to solve it and how I can get it the camera then moving again? also does anyone know how to get back to your normal camera position so ur not aiming anymore? Local RunService = game:GetService(“RunService”) Local player = game:GetService(“Players”).LocalPlayer I’m currently working on an aiming script for my FPS gun that im making, Right now I Already have a script that makes the camera move to the impart but the problem is that I can’t move my camera up or down, left ,right.
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